Showing posts with label Burst. Show all posts
Showing posts with label Burst. Show all posts

20 Feb 2012

Burst to Maintain Attributes in a Block

It is quite normal to have Blocks with Attributes inside of them, but sometimes you may want to explode the geometry for some reason, whilst maintaining the Attribute Value, rather than the Attribute TAG. Which will be the result if you use the traditional Explode tool.